In-game Deep-sea diver (Santa Maria pier): /tauchen at Jumba Jookiba
In-game Lawyer back in the job centre (city hall, /free)
GPS points to the right place again
/navi keeps the marker on the map (no more disappearing after a few seconds, not the car dealership icon). Helmet shop and LS bank use the real entrances; /rmarker clears the point.
In-game /navi LS bank to the real bank (not city hall)
In-game GPS marker stays on the map; /rmarker removes it
Jobs and driving school
Farmer and pizza jobs start again, smugglers stay in the Romero, motorcycle and truck exams stay on the road instead of inside buildings.
In-game Farmer: /startdrugharvest puts the marker on the field (no more “enough for today” without a round)
In-game Pizza: /startbacken in the kitchen sets the first checkpoint
In-game Smuggler job is no longer kicked out of the Romero
In-game Motorcycle and truck exams: checkpoints on the road, finish at the driving school
Server Live with warning — GPS, jobs and driving school
/donator and final player hints bilingual
The /donator dialog plus premium status, bus/paintball/gates and other small DE-only SCM/GT hints now follow /lang.
In-game /donator dialog including status and benefits DE/EN
In-game Premium login/expiry and weapon restore bilingual
In-game Bus, paintball/kart, engine/FPS hint and gates bilingual
Homemodshop, stats, labels and remaining format() bilingual
Further DE/EN sweep: homemodshop UI, /stats, house/biz 3D labels, license grants, accept dialogs, cooking/eating, arrest OOC and more strong player format() texts.
In-game Admin-to-player (toilet/Alcatraz/faction/skin) and ticket feedback bilingual
More format() player texts follow /lang (batch 2)
Further DE/EN sweep for dynamic format() texts: trucker load, house/biz sale notices, faction payday, gangwar, blacklist, emergency/taxi/mechanic, military grade, marriage and more.
In-game Trucker: products/fuel status and load limits bilingual
In-game House not created, impounded car, SERVER for-sale announcements bilingual
In-game Faction payday, gangwar winner and blacklist announcements bilingual
In-game Emergency/taxi/mechanic, military grade, invite, admin rank and marriage bilingual
Many frequent format()/SCM player texts with amounts and status (lottery, sellcar, level, taxi, drugs, bank, jail, tickets and more) are now DE/EN based on /lang; including bilingual OOC for lottery announcements.
In-game Lottery draw, ticket purchase and jackpot announcements bilingual (GRP_OOCOff)
Hundreds of previously German-only player texts (login/AFK, vehicles, blacklist, taxi, bank robbery, jobs, mask, radio and more) plus common admin permission hints now follow /lang.
In-game Login/register, AFK, spawn hints and civilian demotion bilingual
In-game Vehicles: keys, reclaim, repair points, radio, street cleaner bilingual
In-game Admin permission/usage hints and ban messages bilingual
Hitman agency & faction dealership follow /lang
Hitman agency (/portable), /contract, faction dealership (/frakhaus, /fpark, /flock, /fsell) and leader help now use German or English based on /lang.
In-game Hitman dialogs, weapon packs, mask and contract feedback bilingual
In-game /contract including faction notifications bilingual
In-game Faction dealership buy/park/lock/sell and /fcarinfo bilingual
In-game /leaderhelp plus Ordnungsamt tow/afarbe hints bilingual
Refueling, fuel cans & gun license follow /lang
Fuel canisters, gas station dialogs, /waffenschein plus more shop/vehicle UI texts now use German or English based on /lang.
In-game /get fuel and /fillcar (fuel canisters) bilingual
In-game /fill /tanken incl. payment and empty-station hints bilingual
In-game /waffenschein purchase feedback plus license grant/ban bilingual
In-game Helmet shop, phone list buttons, /cveh, scooter rental, radio and undercover dialog follow /lang
Watches, cigarettes, ammu & biz follow /lang
More shop and business player texts (watches, cigarettes, ammu-nation, Hartmut/LSPD, /buybiz) now use German or English based on /lang.
In-game Watch shop incl. purchase errors and /time without watch bilingual
In-game Cigarette purchase errors plus /rauchen-/wegwerfen feedback bilingual
In-game Ammu-Nation buy/error texts and Hartmut LSPD dialog bilingual
In-game /buybiz /sellbiz and business owner hints follow /lang
Shops, syntax & frisk follow /lang
More player texts: neon/premium shop, license plates, ringtones, uniforms plus many command syntax errors and /frisk weapon names now use German or English based on /lang.
In-game /neonshop, /premiumfarbe and plate dialog bilingual
In-game Phone shop ringtones and accessories menu follow /lang
In-game /uniform, /hskin and /frisk weapon names bilingual
In-game Many player-facing FEHLER/ERROR syntax lines bilingual
Faction gameplay follows /lang
Final pass: police/medic/army feedback (/su, /cuff, /ticket, /arrest, /duty, /take, /frisk, /equip, /heal, OOC arrest news and more) now uses German or English based on /lang.
In-game Radio errors, /NeedHelp HQ, bail, record clear and emergency phone bilingual
Remaining player texts follow /lang
Completion pass: sex job, fishing/skills, dealership, insurance, sex shop, fighting styles, common GameTexts and many 3D labels now use German or English based on /lang.
In-game /sex and /accept sex incl. skill/STD feedback bilingual
In-game /fish, /fishes, fish selling and /skill (all jobs) follow /lang
In-game Dealership TextDraws, car/health insurance and sex shop bilingual
In-game More jobs/GameTexts plus shared 3D labels bilingual where useful
/discord shows invite link
The /discord command works again and shows the Discord invite (DE/EN).
In-game /discord: Discord invite in chat (bilingual)
More jobs follow /lang (ice cream, lumberjack, garbage, farmer)
Ice cream seller, lumberjack, garbage collector, farmer plus street cleaner/miner and EN job help now use German or English based on language choice.
In-game /selleis and /accept eis bilingual (incl. fix pizza-boy text on ice cream buy)
In-game Lumberjack: start, chopping, delivery and job end follow /lang
In-game /getmuell, /delivermuell and farmer /startdrugharvest bilingual
In-game Street cleaner/miner tours plus EN /help job help is job-specific
Jobs, gangwar & delivery texts follow /lang
Pizza, trucker/delivery tours and gangwar player texts now use German or English based on language choice.
In-game Phone: /call, /sms, service numbers and feedback follow /lang
In-game Houses: buy/rent/open plus vehicle park/lock/insurance
In-game Jail after wanted death/arrest, /invite and /fbank bilingual
Driving school, admin & shops follow /lang
Driving-school theory and licenses, admin help, plus Binco, hardware store and airport use German or English based on language choice.
In-game Driving school: theory questions, fail/pass and practical hints (/autoschein, /lkwschein, /motorradschein)
In-game Admin: /ah (/ahelp) plus typical kick/warn/ban texts follow the language
In-game Shops: Binco dialog, hardware-store purchases and airport (ticket/flight) bilingual
Discord English, coding board & server name
New Discord category for English, coding board in the forum, and updated server name.
Server Discord: 🇬🇧 English category with chat and talk
Server Server name: DE/EN | German Roleplay | We Are the Beginning · gamemode Roleplay
Everyday dialogs follow language choice
Bank, shops, jobs, inventory, quests, spawn change, licenses, hospital, customs and key labels use DE or EN based on /lang.
In-game Bank/ATM: menus, deposit/withdraw, transfer and feedback follow grp_lang
In-game 24/7 /buy, /buygun, Burgershot/Cluckin/Pizza, job office selection and feedback
In-game Inventory, quests, /spawnchange, /licenses, /healme, hospital after death, customs visa
In-game Key 3D labels bilingual (bank, ATM, city hall, job office, customs, hospital, jobs)
In-game language choice (DE/EN)
Players can click German or English; help, GPS, city hall, job office, report and tutorial follow the choice.
In-game Language dialog after login (if unset) and anytime via /sprache, /language or /lang
In-game Preference saved on the account (grp_lang); default without choice: German
In-game /help and /hilfe plus /regeln and /rules open texts for the chosen language
In-game Newcomer-critical: tutorial, /navi, city hall, job office, /report follow the language
Hospital after death
After death you wait facing the All Saints facade; release at the entrance with a countdown in the last seconds.
In-game Hospital wait: camera on the All Saints facade (no faction spawn during the wait)
In-game Release in front of the hospital entrance; last 10 seconds show “Release in X seconds”
In-game No HP drain during the hospital wait
Terror fixes, /maske & faction help
Terror base spawn and /stats fixed, /maske with chat name “Masked”, faction help under /help updated for all factions.
In-game Terror (#35): base spawn points at the real base again (no more falling through the map); /stats and ID show “Terrorists” instead of “Civilian”
In-game /maske (#37): toggle on/off, chat/me/s as “Masked”, tab name unchanged, ~30 min timer; /maskeoff still works
In-game Faction help /help: all factions cleaned up (e.g. /aufzugan, FBI /spionagetool, Army /bwequip, Ordnungsamt without /tazer, Terror without nuke/gangwar)
In-game Faction help added: Medic /duty+/fbank, USSS /gov+/sperre, Terror /fbank+/ara, Triads /chi, Hitman /mask, color tags /ita /jap /rus
In-game NWA (22): /tie, /maske etc. work again (IsAMember)
Faction locker & feedback messages
At the faction base use /umkleide to switch between civilian and duty; feedback authors get a UCP message when staff replies.
In-game /umkleide at the faction base: civilian ↔ duty clothes, pick duty skin (label added)
Faction banks, /tippt & player profiles
Faction bank index and sync fixed, /tippt as default bubble, leader/profile improvements in the UCP, FAQ aligned with the server.
In-game /fbank: lock for LSPD/FBI/Bundeswehr removed — all factions can use the bank
In-game Faction banks: off-by-one on load/save fixed (fID = faction ID); UCP and in-game bank in sync
In-game /setfkasse now reliably saves to the database
In-game /tippt: “typing…” chat bubble on by default; /tippt or /tippt aus disables, /tippt an enables again — also in /help
Jobs, encoding & bug management
Street sweeper and mine fixed (bugtracker #25–29), broken special characters in chat cleaned up, UCP feedback admin from rank 4 with CSRF.
In-game Street sweeper (#25–27, #29): navigation no longer blocks job checkpoints; sweeper respawns after a tour; /startreinigen clears nav flags
In-game Mine (#28): 10-min cooldown timer like street sweeper; state reset after tour; bergwerkfailed frees the job again
In-game Encoding: UTF-8 dashes in chat/dialogs replaced with ASCII (donut hint, premium, shop, admin warnings — no more â€")
UCP Profile: language choice with flag; admin/faction ranks and UI texts follow the language
UCP English forum boards for the English-speaking community
Discord English, coding board & server name
New Discord category for English, coding board in the forum, and updated server name.
UCP Forum coding board (board 59, members only): script checker and programming help
Changelog available in German / English
With the UCP language switch, changelog entries show in English when a translation exists; older entries fall back to German.
UCP Changelog content follows UCP language (DE/EN); recent entries translated
UCP Older entries without EN translation stay in German with a small “(German)” hint
UCP Filters, tags and dates already use the existing i18n strings
Bug report & suggestion forms redesigned
The UCP pages “Report a bug” and “Submit a suggestion” guide you more clearly through category, description and screenshots — with templates and a cleaner layout.
UCP Report a bug: step-by-step flow, description template, updated fields and sidebar with tips/stats
UCP Submit a suggestion: same layout with gold accent, idea template, roadmap hints and “Don’t submit here”
UCP Changelog: “New” badge in navigation until the page has been opened
Terror fixes, /maske & faction help
Terror base spawn and /stats fixed, /maske with chat name “Masked”, faction help under /help updated for all factions.
UCP Terror (#35): base spawn points at the real base again (no more falling through the map); /stats and ID show “Terrorists” instead of “Civilian”
Faction locker & feedback messages
At the faction base use /umkleide to switch between civilian and duty; feedback authors get a UCP message when staff replies.
UCP /umkleide at the faction base: civilian ↔ duty clothes, pick duty skin (label added)
UCP Faction FAQ, commands and FAQ updated with /umkleide
Faction banks, /tippt & player profiles
Faction bank index and sync fixed, /tippt as default bubble, leader/profile improvements in the UCP, FAQ aligned with the server.
UCP /fbank: lock for LSPD/FBI/Bundeswehr removed — all factions can use the bank
UCP Faction banks: off-by-one on load/save fixed (fID = faction ID); UCP and in-game bank in sync
UCP /setfkasse now reliably saves to the database
UCP /tippt: “typing…” chat bubble on by default; /tippt or /tippt aus disables, /tippt an enables again — also in /help
UCP Faction leaders: overview of current leaders (rank 12+) per faction, also in dropdown and page list
Jobs, encoding & bug management
Street sweeper and mine fixed (bugtracker #25–29), broken special characters in chat cleaned up, UCP feedback admin from rank 4 with CSRF.
UCP Street sweeper (#25–27, #29): navigation no longer blocks job checkpoints; sweeper respawns after a tour; /startreinigen clears nav flags
UCP Mine (#28): 10-min cooldown timer like street sweeper; state reset after tour; bergwerkfailed frees the job again
UCP Encoding: UTF-8 dashes in chat/dialogs replaced with ASCII (donut hint, premium, shop, admin warnings — no more â€")
UCP Commands: /carkey, /fahrzeugmieten, /fish added; /carlock with proximity hint
Team-Chat: Emoticons & mehr (German)
Team-Chat ausgebaut — ;) wird zu 😉 mit Animation, Emoji-Leiste, Vorschau und ungelesene Nachrichten im Menü.
UCP Emoticons: ;) :) :D <3 ^^ und mehr werden live zu Emojis — bei ;) gibt’s Wink-Animation
UCP Emoji-Leiste zum Einfügen, Live-Vorschau beim Tippen, @Erwähnungen und klickbare Links
UCP Navigation: rotes Badge bei ungelesenen Team-Chat-Nachrichten · Sidebar „Zuletzt im Chat“
Bugs & Vorschläge: Hinweis bei neuen Meldungen (German)
Ab Admin-Rang 5: Team sieht offene Bugs und aktive Vorschläge in Navigation und Topbar.
UCP Bugs & Vorschläge verwalten: nur ab Rang 5 (Server Manager, Projektleitung, Scripter) — mit rotem Badge in der Navigation
UCP Topbar „Es wartet etwas auf dich“ zeigt offene Bugs + aktive Vorschläge (ebenfalls ab Rang 5)
Team-Bewerbung: Rang bei Annahme wählen (German)
Beim Annehmen einer Team-Bewerbung wird der Admin-Rang direkt im UCP gesetzt.
UCP Team-Bewerbungen annehmen: Admin-Rang im Formular wählen — wird sofort gesetzt (wie bei Leader + Fraktion)
UCP Optional: Online-Spieler per RCON kicken, damit der neue Rang ingame greift
Bewerbungen: Status „In Bearbeitung“ (German)
Team- und Leader-Bewerbungen können zwischen Offen und Entscheidung auf „In Bearbeitung“ gesetzt werden.
UCP Team- und Leader-Bewerbungen: neuer Status „In Bearbeitung“ — Bewerber sehen das auf ihrer Seite
UCP Admin: Button „In Bearbeitung“ bei offenen Bewerbungen, Filter-Tab und Annehmen/Ablehnen auch aus „In Bearbeitung“
Ein Login für alles, Team-Bewerbung & Pinnwand (German)
Einmal einloggen — Forum und UCP zusammen. Dazu Team-Bewerbungen und Pinnwand-Likes.
UCP Ein Login für alles: Wer sich im Forum ODER UCP einloggt, ist automatisch in beiden eingeloggt (Abmelden beendet ebenfalls beide) — alle müssen sich dafür einmalig neu anmelden
UCP Neue Seite Team-Bewerbung: bewirb dich direkt im UCP als Supporter — Status und Team-Antwort siehst du auf der Seite
UCP Forum: Pinnwand-Einträge können jetzt geliked und beantwortet werden
Team-Chat (German)
Team-Chat mit Likes und Zeilenumbrüchen.
UCP Team-Chat: Likes auf Nachrichten anderer Teammitglieder (Daumen hoch, Toggle)
UCP Team-Chat: Shift+Enter behält Zeilenumbrüche beim Senden
Web-Accounts für Forum & UCP (German)
Ein Account für Forum und UCP — Registrierung jetzt für alle offen.
UCP Forum-Registrierung für alle — auch ohne Spiel-Account (mit E-Mail-Bestätigung)
UCP Login mit Benutzername oder E-Mail — gleiche Zugangsdaten für Forum und UCP
UCP Spiel-Account lässt sich optional im UCP verknüpfen
UCP Bestehende Spieler: Login mit Ingame-Daten legt automatisch einen Web-Account an
Neue UCP-Seiten & Kaffeekasse (German)
Skin- und Fahrzeug-Datenbank, Kaffeekassen-Spende und mehr.
UCP Neue Hilfe-Seiten: Skin-IDs und Fahrzeug-IDs mit Bildern, Suche und Klick-zum-Kopieren
UCP Kaffeekasse: den Server ohne Gegenleistung unterstützen (3–20 €)
UCP Donator: offene Bestellungen können selbst storniert werden
OAMT, Stadthalle & UCP (German)
Ordnungsamt-Fahrzeuge und Gangwar aus der OAMT-Base, Stadthalle-Interior repariert, UCP-Design überarbeitet.
UCP UCP: CSS-Lücken auf Donator-, Account- und weiteren Seiten behoben
Donator & Support im UCP (German)
Anpassung der Donator-Vorteile und Support-Tickets direkt über das User Control Panel.
UCP Donator-Paket: Bargeld-Bonus bei Premium auf 50.000 $ pro Monat angepasst
UCP Support-Tickets: Anfragen erstellen, Status verfolgen und Antworten vom Team lesen
UCP Mein Account: echte Job-Skills aus SOM, Registrierungsdatum und Spielzeit-Verlauf
UCP Mein Account: neues Karten-Design mit Lizenzen, Vermögen und Fahrzeug-Übersicht
UCP-Update & Ingame-Hinweise (German)
Neues UCP-Design, Account-Statistik, Befehlsliste und Vorbereitung für UCP-E-Mail/Passwort ingame.
UCP Neue Seite Mein Account mit Level, Wanteds, Vermögen, Job-EP und Fahrzeugen